Sessions

The whole live-quiz lifecycle on one tab — build a session, run the host console, and read the post-session results and Insights dashboard.

What this screen shows

The Sessions tab has two sub-tabs — Sessions (your quizzes) and Insights (cross-session analytics). The list filters by All / On air / Drafts / Completed (the On-air chip pulses while a session is live); each card shows the question count, seconds-per-question, players, an answer-mode badge (Cards / Mixed) and how recently it ran, and its action changes with status: Open lobby for drafts, Continue lobby for lobbies (with the join code on the card), Host console for live sessions, Results for finished ones. This single tab covers build → host → review.

List & the create page

Pick Board → Class → Subjects, tick chapters — expand a chapter to narrow it to topics — plus a difficulty filter and PYQ only. Counts show only playable, approved questions (MCQ / True-False / Assertion-Reason), and a fresh random set is drawn on create.

Their devices (join by code), Printed cards (no gadgets — you scan the room) or Both. Card modes add a roster picker: choose a class to print names on the deck, or skip it for a numbered quick-mode deck. See the product page’s Printed answer cards section.

Creates a draft and drops you into the host console — you open the lobby when the class is ready. Created from a course? The quiz is also added to the course and you return there.

The Host console

The host console runs the room. It moves through phases — Draft → Lobby → Active (per question) → Ended — and the available buttons change with the phase.

In card/mixed sessions the lobby gains an Answer cards panel: scan its QR with your signed-in phone to open the card scanner, and Download card deck (PDF). Card-only sessions hide the join code entirely.

While a question runs, a Card scanner link sits next to the answered counter — the phone scanner also carries remote Start / Close / Reveal / Board / Next / Finish controls.

Results & Insights

Clicking a live-quiz activity inside a course now routes by role: teachers land straight in the Host console (even for a draft), while students go to the join screen as before. On a question’s solution view, an Interactive Simulation button offers an AI-generated, explorable visual of the concept — a fast way to unpack a question the class struggled with. See Interactive Simulations for how they work.

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